Suno Studio 2.0: I Recorded My Own MIDI, Then Had It Build Me a Plugin

Most AI music tools want to do the whole thing for you. You type a prompt, you get a song, and you had nothing to do with it. Suno Studio 2.0 is a different animal. It's a DAW, and it lets you play something yourself and then hand that performance off.

I put it through a real session. A simple lo-fi track, drums and bass and piano, with every part played on a keyboard instead of prompted into existence. Then I asked Suno to build me a custom lo-fi plugin from a text description and used it in the mix.

Here's what's actually worth knowing about it.

It's a DAW first

That's the thing people miss about 2.0. Tracks, a timeline, a piano roll, quantize, a mixer. Command D duplicates, Command A selects all, Control on Windows. If you've spent time in any DAW, there's almost nothing to relearn, and that matters more than it sounds. Most AI music tools make you work in their weird box. This one works how you already work.

Instrument sounds live in the Wavetable section, and there's a decent spread of them. Not deep enough to replace a real library, but fine for sketching.

One thing I want to look into further: the piano roll gives you velocity, pitch bend, and modulation in the parameter section, and I didn't spot sustain pedal data in there. I play with a pedal, so if it's missing I'd like to see it added. Everything else in the editor does what you'd expect.

The MIDI cover feature is the reason to care

Hands playing a MIDI keyboard controller in a dimly lit home studio, warm light across the keys.

Here's what it does. You record a MIDI part, park the playhead at the top of it, and describe the instrument you want in the chat bar. Something like cover the MIDI as a vintage upright piano on a new audio track. Suno renders your performance as audio using that instrument and gives you two takes to choose from.

A scenario where this is useful: you've got a part in your head, you can play it, but you don't own a sample library that sounds anything like what you're hearing. Normally you're stuck picking the closest virtual instrument you have and living with it.

I played a lo-fi piano part and asked for that vintage upright. Let's give it a listen in the video, because this is the part that's hard to describe in writing. The tone was better than what I'd get running the same MIDI through a good virtual instrument in another DAW. Not close, better.

Both takes sounded good, and picking between them was genuinely hard. I went with the one that stayed closer to what I played, because the whole point of working this way is that it's a partnership. It tracked me closely through the first half and improvised a bit in the second. If that bothers you, take the portion that matches your performance and loop it out.

Drums

A vintage drum kit in a dark room, snare and hi-hat lit from above.

For lo-fi you rarely need a full drum arrangement. The same loop runs the whole song and just comes in and out. So rather than generate drums across the whole timeline, I asked for four bars and looped it from there.

Two takes came back. The first one had great tone but the rhythm wasn't sitting with the piano, so that one was out. The second one I really liked, and it's what's in the track.

I only kept the first two bars of it, though. Not because the rest was bad, but because a two-bar loop is what this song wanted. Command D down the timeline and the drums were done.

That's the useful takeaway here. Ask for a short section rather than a full arrangement. You'll get something tighter, and looping it yourself gives you control over where it sits.

Bass

A wooden upright double bass standing in a dark studio, light raking across the grain of the body.

Same approach as the piano, and it's worth spelling out why. None of the built-in bass sounds were right for this song. That used to be a dead end. Here it doesn't matter, because the built-in sound is scratch. You're only playing through it so you can hear yourself.

I tracked the part with the least distracting bass patch I could find, then asked for an upright bass cover. Both takes sounded great and the groove on the second one was better, so that's what ended up in the mix.

Worth knowing: if you looped a MIDI clip, Suno may only render the section it considers unique. Mine came back covering just the back half, since the front half was an identical copy. Copy and paste the audio to fill the rest and you're good.

All right, cool. Three parts, all performed, all sounding like instruments I don't own.

You can describe a plugin and get one back

A dark audio plugin interface with five round control knobs in a row, glowing against a black background.

This is the feature I didn't expect to work at all.

In the track effects section there's a Create New Plugin option. You describe what you want, including the controls you want on it, and about 30 seconds later you have a working plugin you can drag onto a track.

I wrote a fairly detailed prompt for a lo-fi character processor with five controls: tone, saturation, wow, noise, and a mix knob for blending it back in. I named it Dusty. It came back with exactly those five parameters, and they all did what they were supposed to do.

The one I wasn't crazy about was noise. Instead of a steady noise floor it came out a little wobbly. That said, it sits fine buried in the mix, and everything else on that plugin sounded good.

Be specific in the prompt. Name every control you want and say what each one should do. Vague requests get vague plugins.

If you want Dusty, the full prompt is in the video description. Copy it. That's what it's there for.

The honest verdict

The track came out well, and I want to be clear about why. It came out well because the parts were played. The performance was there before Suno touched it. What Suno added was instrument tone I couldn't get as easily anywhere else, and it added it in seconds.

That's the honest frame for this release. It's a very good instrument renderer attached to a competent DAW, plus a plugin builder that works better than it has any right to.

What I'd watch for:

  • MIDI covers can improvise on you in longer sections. Loop the part that matches if you want your exact performance.
  • Ask for short drum sections rather than full arrangements.
  • Sustain pedal data in the piano roll is something I still need to confirm.

What I'd keep:

  • Rendering your own MIDI as a real instrument. Best feature here, not close.
  • The plugin builder.
  • Standard DAW shortcuts and layout, so there's nothing to relearn.

Less is more applied here too. Drums, bass, piano, one character plugin. That's the whole song, and it didn't need more.

The full walkthrough and the finished track are in the video up top. Make sure you're on headphones or decent monitors for the plugin section, because the wow and saturation are subtle where I landed on them.

Where to get it

If you want to try it for yourself, you can check out Suno and their subscription options here. The MIDI cover feature alone is worth an afternoon of your time.

Some of the links within this article are affiliate links. These links are from various companies such as Amazon. This means if you click on any of these links and purchase the item or service, I will receive an affiliate commission. This is at no cost to you and the money gets invested back into Audio Sorcerer LLC.

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